$(TOOLCHAIN_DIR)/usr/lib/swift-5.0/$(PLATFORM_NAME) Select Project➣BuildSettings➣Search path➣Library Search Paths, and add the code: $(TOOLCHAIN_DIR)/usr/lib/swift/$(PLATFORM_NAME) Go to Project➣BuildSettings ➣ Defines Module: Set to Yes If you are not using swift in your project, you need to make sure to add the following dependencies: Import frameworks – “JavaScriptCore”,”WebKit”,”AdSupport”,”SystemConfiguration”.Target ➣ Build Settings ➣ Linking ➣ Other Linker Flags : If you are not using swift in your project, go to Project➣BuildSettings ➣ Linking ➣ Runpath search path, and add the following code: // needs to be first on the listįollow these steps to add the ironSource SDK to your project:Īfter you download the SDK unzip it and add amework into your Xcode Project.Īfter you download the SDK unzip the file and change amework to IronSourceAdQualitySDK.xcframeworkĪdd the following linker flag to the build settings at: To opt out Ad Quality from your project, remove the Ad Quality pod from the podfile section. To integrate our SDK with Cocoapods, enter the following line in your podfile: See the CocoaPods Guide on Getting Started and Using CocoaPods for more information. IronSource SDK supports both Cocoapods and manual download mechanisms to integrate our SDK: CocoaPodsĬocoaPods is a dependency manager for Objective-C and Swift it automates and simplifies the SDK integration process. If you do not agree to the terms of ironSource Mobile SDK Publisher Online Terms & Conditions, do not download, access, or use the SDK, or the underlying services. The download, use and access to the SDK is subject to the ironSource Platform Online Terms and Conditions. You can learn more about updating to SDK 7 here. To be compatible with iOS 14, ironSource released SDK 7+ with support for SKAdNetwork attribution. ironSource ads and LevelPlay mediation supports iOS versions 11+, XCode version 14.3.1+. IOS version support is defined per network.
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